Happy to show my work on Galaxy Slayer Zed! This project involved a fun combination of using hand-crafted transition/alpha erosion maps to create 2D animated looking effects. To make the effects look full, and not flat, I added other voluminous elements to fill the negative spaces of the 2D elements. It was a pleasure working with the following talented individuals! (Special thanks to David Hall for his awesome explorations with how transition/erosion maps function in our proprietary VFX engine!)
Duy Nguyen https://www.artstation.com/lionkid158
Esben Rasmussen https://www.artstation.com/lash
Simon Dubuc https://www.artstation.com/simondubuc
Galaxy Slayer Zed
Thank you Skin Spotlight!